Ratnanidhi Charitable Trust
This manual explains how to open, play, and deploy the Wai Trail game in classrooms. Tap the ☰ menu at the top right to jump to any section.
Insure Tales: The Wai Trail is a single-player educational game that teaches students about insurance through gameplay. Players walk along a board of 31 squares — each one a location from the storybook (Pakora Evening, Piggy Bank Bridge, Ganesh Tea Centre, Sankatmochan Hospital, Uncle Keshav's Farm, and so on).
At each square they answer a question, collect Insurance Cards, and face Risk Cards. The player with the most coins at the end becomes the #1 Insurance Ambassador on the leaderboard.
• Story-based — every question is tied to a chapter of the book
• Visual — the actual storybook illustrations appear inside questions
• Consequence-driven — a missing Insurance Card means kids LOSE coins when a Risk Card hits, so they viscerally learn why insurance matters
• Competitive — the leaderboard saves top 20 scores, so kids want to play again and improve
• Two difficulty levels — same game scales to Junior (Std 5–7, story analogies) or Senior (Std 8–10, with calculations)
| Aspect | Details |
|---|---|
| Players | Single player. Each student plays on their own device. |
| Duration | 10–15 minutes per game |
| Ages | Std 5–7 (Junior) or Std 8–10 (Senior) |
| Best for | Computer lab, projected on classroom screen, or at-home practice on phone/tablet |
The game is a single file: InsureTales_WaiTrail.html
Once you have this file, you need one of the following:
• You DO NOT need an internet connection to play (after the file is opened once)
• You DO NOT need to install anything — no app store, no signup
• You DO NOT need any accounts or passwords
• The game works in any web browser — Chrome, Safari, Firefox, Edge
The first time the game opens it may take 3–5 seconds to load — it has all the storybook illustrations embedded inside. After that, it runs instantly, even offline.
Inside the game, kids see this How-to-Play screen with 7 illustrated steps:
You'll see the title screen with the storybook cover. Tap the big red START GAME button.
You'll see a 7-step How-to-Play screen. Read it once. When ready, tap I'm ready! →
Type your name, pick a character, choose Junior or Senior mode.
Tap the white dice button at the bottom-left. The dice rolls 1–6 and your character moves that many squares forward along the trail.
A question slides up from the bottom. You'll see: the location/chapter, a book illustration, the question, and 4 options A–D. Tap your answer.
The CORRECT option lights green with a ✓. If you picked wrong, your choice lights red. The coin counter at top bumps up (or down) with animation. If you earned an Insurance Card, a green pop-up appears.
Some squares are special:
At the Ambassador's Pledge (square 31), the game ends. You see your medal, final coin score, leaderboard rank, and the top 10 players.
Each character starts the game with a different advantage:
| Character | Special power |
|---|---|
| 👨 Papa | Starts with ₹250 bonus coins |
| 👩 Mummy Radhika | Starts with ₹250 bonus coins |
| 👦 Raju | Neutral — no special power |
| 👧 Meera | +30 EXTRA coins on every correct answer |
| 🧔 Deepak | Starts with 🛡 Life Insurance card |
| 👩🏫 Neeta | Starts with 🏥 Health Insurance card |
| 👨🌾 Uncle Keshav | Starts with 🌾 Crop Insurance card |
| 👴 Ramesh Uncle | Starts with 🏠 Property Insurance card |
Encourage students to play multiple times with different characters. They'll discover that starting with a free Insurance Card (Deepak/Neeta/Keshav/Ramesh) is a different kind of advantage from extra coins (Papa/Mummy/Meera) — this teaches strategy AND demonstrates how insurance protects you up front.
The board has 31 squares in a 3-column grid. Players walk from Wai Town (1) to Ambassador's Pledge (31).
Where you begin. No question. You start with 100 coins (+ character bonus).
Answer a question about the chapter shown on the square.
• Correct: +100 (Jr) or +150 (Sr)
• Wrong: −50 (Jr) or −75 (Sr)
• Some correct answers also earn an Insurance Card
Triggers a random Risk Card. Examples: "Bike accident — lose ₹300" or "Hospital admission — lose ₹500".
BUT: if you have the matching Insurance Card, you're PROTECTED and lose nothing.
Some Risk Cards are LUCKY (e.g. "Birthday gift — +₹150").
Free +150 (Jr) or +200 (Sr) coins.
Plus, often a free Insurance Card matching the chapter.
Ends the game. Your final coin count = your score on the leaderboard.
| 1. 🏡 Wai Town (START) |
| 2. 🥟 Pakora Evening (Ch 1) |
| 3. ❓ Why Insurance? (Ch 1) |
| 4. ☂️ Umbrella Square (Ch 2) |
| 5. 📅 Term Insurance (Ch 2) |
| 6. ⚠️ Risk! |
| 7. 🐷 Piggy Bank Bridge (Ch 3) |
| 8. 💰 Endowment Plan (Ch 3) |
| 9. 🎁 Bonus! |
| 10. 💵 Money-Back (Ch 4) |
| 11. 🥭 Papa's Mango Tree (Ch 5) |
| 12. ⚠️ Risk! |
| 13. ☕ Ganesh Tea Centre (Ch 6) |
| 14. 🛡 PMSBY (Ch 6) |
| 15. 💡 PMJJBY (Ch 6) |
| 16. 🏦 Bank Visit (Bonus) |
| 17. 🏥 Sankatmochan (Ch 7) |
| 18. 🍱 Cashless Counter (Ch 7) |
| 19. 📒 Reimbursement (Ch 7) |
| 20. 🩺 Ayushman Bharat (Ch 7) |
| 21. ⚠️ Risk! |
| 22. 🪖 Motor Workshop (Ch 8) |
| 23. 🚗 Type 1 / Type 2 (Ch 8) |
| 24. 🏠 Ramesh Uncle's Home (Ch 9) |
| 25. 🚂 Train Station (Ch 10) |
| 26. 🧳 Aditi's Lost Bag (Ch 10) |
| 27. ⚠️ Risk! |
| 28. 🌾 Keshav's Farm (Ch 11) |
| 29. ☔ PMFBY (Ch 11) |
| 30. ⭐ Real Heroes (Ch 13) |
| 31. 🏆 Ambassador's Pledge (FINISH) |
Every player starts with 100 coins (Papa and Mummy get +250 bonus → 350).
| Action | Junior | Senior |
|---|---|---|
| Correct answer | +100 | +150 |
| Correct (Meera bonus) | +130 | +180 |
| Wrong answer | −50 | −75 |
| Bonus square | +150 | +200 |
| Risk Card — protected | 0 lost | 0 lost |
| Risk Card — NOT protected | −50 to −500 | −50 to −500 |
| Lucky Risk Card | +100 to +250 | +100 to +250 |
Your score is shown prominently at the top of the game screen in a big gold pill. Example: 🪙 250
Whenever your coins change:
• Coins never go below zero. Even if a Risk Card would push you below, your score stays at 0.
• Coins are persistent through the game — they only reset when you start a new game.
• Final coins = your leaderboard score.
This is the heart of the educational mechanic. There are 6 types of Insurance Cards:
| Card | How to get it | What it protects |
|---|---|---|
| 🛡 LIFE | Chapters 2–5 squares | Foundation card — collected automatically as you walk through Chapter 1–5 squares |
| 🏥 HEALTH | Chapter 7 (Sankatmochan) | Hospital admission, family member ill |
| 🪖 MOTOR | Chapter 8 (Motor Workshop) | Bike accident, car broke down |
| 🏠 PROPERTY | Chapter 9 (Ramesh Uncle's Home) | House flooding |
| 🧳 TRAVEL | Chapter 10 (Train Station) | Bag lost on train |
| 🌾 CROP | Chapter 11 (Keshav's Farm) | Hailstorm hits crop |
Your collected Insurance Cards are shown at the top of the game screen, just below your score, in a dashed-border box labelled "Insurance Cards:".
Each card appears as a green pill — for example, 🛡 Life 🏥 Health 🪖 Motor
Cards are used automatically. When you draw a Risk Card, the game checks: do you have the matching Insurance Card?
Risk squares (4 of them on the board) draw a random Risk Card. There are 13 possible cards — 10 misfortunes and 3 lucky surprises.
| Card | Effect |
|---|---|
| 🌧 Sudden downpour | −₹50 (no protection) |
| 🏍 Bike accident! | −₹300 (Motor Insurance protects) |
| 🏥 Hospital admission! | −₹500 (Health Insurance protects) |
| 🌊 House flooding! | −₹300 (Property Insurance protects) |
| 🧳 Bag lost on train! | −₹150 (Travel Insurance protects) |
| 🌾 Hailstorm hits crop! | −₹400 (Crop Insurance protects) |
| ⚡ Power cut at home | No loss — just bad luck |
| 😷 Family member ill | −₹80 (Health reduces to −₹20) |
| 🚗 Car broke down! | −₹250 (Motor Insurance protects) |
| 📱 Phone broken! | −₹200 (no protection card) |
When a Risk Card hits and a student is NOT protected, the modal tells them: "−₹300 coins. (Could have been protected with 🪖 Motor Insurance!)"
Kids learn instantly: "Oh — I should have gotten that Motor Insurance card!" Next time they play, they pay closer attention to collecting all 6 cards. This is the entire point of insurance, demonstrated as gameplay.
Every player who finishes a game (reaches the Ambassador's Pledge) is added. The top 20 scores are kept, sorted highest first.
Scores are saved IN THE BROWSER on the device the game is played on (called localStorage). This means:
| Rank | Medal & title |
|---|---|
| #1 | 🥇 "#1 INSURANCE AMBASSADOR!" |
| #2 | 🥈 "Almost the top!" |
| #3 | 🥉 "Top 3!" |
| #4–10 | 🏆 "Top 10!" |
| #11+ | 🎓 "Great effort!" |
From the title screen, tap the 🏆 Leaderboard button. You'll see the top 10 players on that device.
Designate ONE classroom computer or tablet as the "tournament device". Every student plays on the same device, one after the other. The leaderboard on that device becomes the class ranking. At the end of the week, top 3 students get a small prize or recognition.
Schools with limited or no internet. Rural schools. Computer labs where you don't need to bookmark anything online.
Google Drive may prompt students to download the HTML file first. The first click opens the preview; tapping download and then opening it launches the game.
Mass distribution. Anyone with an internet connection can play. RNCT can also track number of plays via Google Analytics.
WhatsApp does not allow direct HTML attachments. Instead, send the Google Drive link OR put the file in a ZIP first.
The game works best when students have already read the chapters being tested. Use it as a reinforcement and assessment tool — not a substitute for the book.
Rotate the "tournament device" so every student gets at least 2 chances to play. Award the top 3 by week — but also give participation certificates to everyone who plays.
If you only have one computer + projector: one student plays at the front. The whole class watches and discusses each question before answering. Great for review sessions.
Two students share one device, taking turns. Each plays their own character — they compete head-to-head on a single device but track their scores separately.
Even Std 8–10 students benefit from playing Junior mode first to learn the mechanics. Move to Senior mode once they're scoring well in Junior.
Share the game with parents via WhatsApp. Encourage them to play it with their children at home — it sparks conversations about real insurance decisions in the family.
For a fresh leaderboard: open the game → press F12 (Developer Tools) → Console tab → type localStorage.clear() → Enter → reload the game.
Contact: [email protected]
Subject: "Insure Tales game — need help"
Include: device type (phone/tablet/PC), browser, and a brief description.